
Work To Make Factor and Work To Build Factor of 1.See Market Value for details.Īll fabrics have the following modifiers in common: Alpaca wool is a very good insulator, and is therefore recommended in clothing like parkas and tuques. Alpaca wool is a type of fabric gathered by animal handlers by shearing tamed alpacas. It is warm, protects well from heat, and fetches a high price. Market value is the notable exception to this direct multiplicative relationship, but the value of a material does have a direct effect on that of the final product. Descriptions edit Alpaca wool The remarkably soft wool of an alpaca.
RIMWORLD CLOTH VS SYNTHREAD HOW TO
For an example of how to calculate the insulation for a given piece of apparel, see Apparel Only synthread, hyperthread, and devilstrand produce clothing with. Insulation is not expressed as a percentage and is thus slightly different. Regular cloth can be made by growing the cotton plant in growing zones or in hydroponics. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. This process is then repeated for each stat. Thus, the final "Armor - Sharp" of a Cloth Duster before quality multipliers is: 0.36 * 0.3 or 10.8% Fabrics and leather play an important role in RimWorld. For this stat, Cloth has a factor of 0.36 and a duster has base stat of 0.3. You can craft all fabric and rare metals into artwork or items your colonists can use or sell. When a stuffable item is created from a fabric, each of its base stats is multiplied by a factor for that stat belonging to the material used.

Synthread requires cloth and steel to make, hyperweave requires synthread, silver, plaststeel and devilstrand. A multi-analyzer is needed as well as these are higher technologies. Requires researching both synthread and hyperweave first.

Each tier is locked behind a research, with Synthread crafting requiring Devilstrand research. wool).īelow is a list of material effects for fabrics. 19 Nov, 2020 Craftable Synthread And Hyperweave Craft synthread and hyperweave at your tailor benches. This is a mod that adds craftable Synthread and Hyperweave. Fabrics are fibrous materials typically harvested from plants or sheared from tamed animals (i.e.
